Rakan Fanart

Turnaround

Turnaround

Textures and Polycount

Textures and Polycount

Hipoly

Hipoly

VR Version (see other post) vs. "Riot" Version

VR Version (see other post) vs. "Riot" Version

Rakan Fanart

This is the Riot-ready version of a commission project I did to remake Rakan for VR. The idea was to marry some of the original concept pieces with the current version and try to update him a bit. A few things changed along the way (the ears being a big piece), but overall I love how he turned out. For this version I redid the lopoly to 15k tris to optimize it more, as well as re-baked the texture maps to fit the UVs in a more pleasing manner and down-res to a 2k resolution.
VR Version: https://www.artstation.com/artwork/GX14lz
Model and textures created by me, Rakan created and owned solely by Riot Games.